Bird Mother: Life's a Struggle (1984)

Nov. 24th, 2025 01:11 pm
pauraque: Guybrush writing in his journal adrift on the sea in a bumper car (monkey island adrift)
[personal profile] pauraque
In my ongoing journey to play games from as many countries as possible, I ran across this early example of a game from Hungary. It was developed by Pál Balog with music by Zoltán Mericske, and was brought to English-speaking audiences by the British company Andromeda Software, who specialized in producing English localizations of games made in the Eastern Bloc. (They were the ones who introduced Tetris to the West.)

white bird carries a twig to a nest in a tree

Bird Mother (or Madár mama in Hungarian) is, as you might have guessed, a game where you play as a mother bird who must build a nest, feed her babies, and protect the young while they fledge. (It's also an early example of a game with a female protagonist!) You might also guess from the release date and the English subtitle "Life's a Struggle" that the game is hard, and you'd be correct in that as well. I was actually impressed by how uncomfortably infuriating the game is to play.

more about the game and a little info on personal computers in Communist Europe )

You can play Bird Mother in your browser if you wish to be reminded that whether you build your nest in the First World or the Second, life truly is a struggle.

fic title alphabet meme update: J

Nov. 20th, 2025 03:32 pm
pauraque: Guybrush writing in his journal adrift on the sea in a bumper car (monkey island adrift)
[personal profile] pauraque
A couple of weeks back I did the fic title alphabet meme and discovered I was missing J, K, X, and Z. Here's J!


Just a Cool Guy (200 words) by pauraque
Chapters: 1/1
Fandom: Fellowship (2025 video game)
Rating: General Audiences
Warnings: No Archive Warnings Apply
Characters: Rime (Fellowship), Elarion (Fellowship), Sylvie (Fellowship)
Additional Tags: Double Drabble, Friendship/Love, in a totally neurotypical way
Summary: But not that kind of cool.


Apparently I thought the optimal way to make my glorious return to AO3 after over a year would be to write a silly, inside-jokey ficlet for a video game that just started early access and as yet has no story, no worldbuilding, no relationships, and no characterization except for a few voice lines and a paragraph of nebulous backstory for each playable character. I appear to be the first person to write anything for this fandom; I can't imagine why? (Too bad I just missed [community profile] bethefirst, though I guess I can start planning for [community profile] launchtheship.) Anyway, this one goes out to my loyal Fellows [personal profile] dragonque, [personal profile] sdk, and [personal profile] zorealis, aka the only three people who know what the hell I'm talking about. ♥
pauraque: butterfly trailing a rainbow through the sky from the Reading Rainbow TV show opening (butterfly in the sky)
[personal profile] pauraque
This is part three of my book club notes on A Thousand Beginnings and Endings. [Part one, part two.]

Something I learned in this meeting that I did not previously realize is that a number of the authors in the collection are best known for YA. This does explain why it was shelved under YA in the library, which I have to admit I did not see as significant given that I also had to visit the YA section to find Dracula (because their copy is part of a series of "classic canon" repubs marketed to teens). I had noticed that some of the entries certainly are YA, which I don't consider a bad thing in itself, but in this batch of stories we did experience a disconnect between the marketed-to audience and ourselves.


"Nothing Into All" by Renée Ahdieh

An embittered brother and a doormat sister run across goblins that can turn anything into gold. )


"Spear Carrier" by Naomi Kanakia

[Note: This book was published before Kanakia came out as trans, so it lists this story under her former name Rahul Kanakia.]

A look at the Mahabharata from the POV of one of the five million soldiers in the climactic battle. )


"Code of Honor" by Melissa de la Cruz

A Filipina vampire seeks belonging in New York City. )


"Bullet, Butterfly" by Elsie Chapman

In a war-torn country, a boy disguises himself as a girl to infiltrate a munitions factory. )
pauraque: drawing of a wolf reading a book with a coffee cup (customer service wolf)
[personal profile] pauraque
A convenience store is a world of sound. From the tinkle of the door chime to the voices of TV celebrities advertising new products over the in-store cable network, to the calls of the store workers, the beeps of the bar code scanner, the rustle of customers picking up items and placing them in baskets, and the clacking of heels walking around the store. It all blends into the convenience store sound that ceaselessly caresses my eardrums.
Keiko has worked at the same convenience store her entire adult life. Outside the shop she's bewildered by unspoken social rules, but inside it, there's an explicit protocol for everything—how to stand, how to smile, how to say good morning. In this well-defined and orderly world, she is happy and fulfilled. The only problem is that as she ages into her thirties, her family increasingly pressures her to abandon that world and pursue marriage and children instead. But if all they want is for her to have a man in her life, maybe all she has to do is grab the nearest unattached man and fake it for their benefit?

I'm trying to think of the best way to describe this book. It's devastating and hopeful, hilarious and dark as fuck. The summary makes it sound like a fake-dating romp, and it does have elements of that... except the guy Keiko fake-dates is a disturbed misogynist who thinks the world is against him (we'd call him an incel, though I don't know if that maps exactly onto Japanese categories of disaffected men) and when Keiko takes him in she considers that she'll probably have to feed him at least once a day and wonders if it'll be a problem that she's never had a pet before.

Keiko is obviously autistic (though the word isn't used) and she is kind of my hero. Her deadpan literalism lays bare the absurdity of society's expectations, and while her difference makes her vulnerable, she's far from helpless. The depiction of what she goes through is so on point. I was especially struck by the character of her sister, who's the closest thing Keiko has to an ally in her family. She gives Keiko tips on how to explain why she still works at the convenience store in a way that "normal" people will accept—but when it comes down to it, what she really wants is for Keiko to change. This kind of... conditional scaffolding is familiar to me, and was one of many aspects of the book that made me feel like if I didn't laugh I was going to cry.

I have no idea what reading this book would be like if you weren't autistic. For me it felt like having a conversation in my native language after only speaking a foreign language for years and years and years.

The Drifter (2025)

Nov. 14th, 2025 10:36 am
pauraque: Guybrush writing in his journal adrift on the sea in a bumper car (monkey island adrift)
[personal profile] pauraque
In this sci-fi thriller set in turn-of-the-millennium Australia, Mick Carter returns to the town he swore he'd never go back to after five years on the road. He's in town for a family funeral, but before he can make it there, he witnesses a murder perpetrated by what looks like military special ops. Then Mick himself is killed as well—only to reawaken moments before his death, getting a second chance to save himself. To figure out what's going on and the nature of his strange new power to cheat death, Mick will have to untangle a web of dark conspiracy, as well as finally facing his own past.

figure is illuminated in light streaming into a railway boxcar as Mick narrates that the man is caught like a rabbit in the headlights

I've played some of these guys' game jam entries, so I was excited for their first full-length point-and-click, and it didn't disappoint. It's a gritty, story-focused game with a great balance of pulp SF and psychological drama. The premise of being able to undo your own death (possibly at the expense of your sanity) allows the game to put you in dangerous situations without frustrating game-overs, as well as exploring themes of trauma and regret. If you could go back and do things over again, would you? Should you? As the true cause of Mick's time jumps is uncovered, the game digs into these questions in ways that are both disturbing and narratively satisfying, and that's a great combination.

cut for length )

The Drifter is on Steam and GOG for $19.99 USD. There's also a free demo on the devs' itch.io page.

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